Small to large sites: ‘look and feel’ mockups to complete site design and front-end XHTML/CSS and WordPress.
Publications, packaging, posters, products, banners, advertising and promotional material—everything print.
Personalised identities, from a single logo to a total corporate identity (everything to launch—or relaunch—your company).
Software interfaces, creative direction, educational interactives, game concepts, advertising and copywriting.
Why Universal Head?
What our clients say
I don’t think we could have made a better choice than Universal Head. The site was exactly what we’d pictured in our minds —lean, warm, beautiful and functional—and all achieved without fuss and amazingly quickly. Peter is a genius.Mary Moran, Policy Cures
Peter is professional, friendly and very helpful. He offers useful creative input and responds quickly and perceptively to our feedback. As a result, he has created clean, stylish, professional designs for our website that we love. I wholeheartedly recommend Peter as a designer for your website development projects.Maggie Scott, University of Melbourne
… we choose Universal Head for this project due to the combination of Peter’s deep understanding of games and his high professionalism as a graphic designer. Universal Head proved to be the right choice for us, as Peter was able to deliver in a timely manner an excellent design, adapting his style to the graphic ‘signature’ of our company when needed, but at the same time showing clearly through the design choices his creativeness and skill.Roberto Di Meglio, Ares Games (Italy)
Peter is fantastic to work with. He is professional, thoughtful, detailed and fast—everything you could want in a graphic artist. The finished design was more than we imagined, and brought the entire product together with a consistent look and feel. I highly recommend him.Adam West, Crosscut Games (US)
After ten years of frustration with other designers, we found Peter by recommendation. It was one of the best bits of advice we’ve had. Peter is unique because his work not only zings, it also comes in on time and is accurate. Even though he is 12,000 miles away, it is easier working with Peter than a designer next-door.Mark Fulford, Profantasy Software (UK)